Walt, briefly, on OnStar Now and Later

posted on January 6, 2010 by Bryant Zadegan

CES OnStar Walt Dorfstatter

After the Chevy Volt and OnStar mobile app demonstration by the guys of GM, I got some quick time with Walt Dorfstatter, president of GM’s remote assistance subsidiary OnStar. There were only three questions I had for Walt since the Chevy Volt, no matter how spectacular a vehicle it has shown itself to be thus far, isn’t actually a part of what winJade’s focus. The questions focused on possible future platforms for the app (Windows Mobile was not mentioned while the iPhone was), the inspiration for creating a mobile app for the sake of controlling OnStar in the first place. and whether applications such as these could boost subscriptions.

Check it out after the break!

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Expression Studio 3 and DreamSpark: when?

posted on July 24, 2009 by Bryant Zadegan

expression3dreamsparkDreamSpark is one of those relatively-awesome-yet-equally-as-known initiatives from Microsoft. Yeah, plenty of people know about it, especially many up-and-coming developers who happen to be the intended audience, but there are also others who could easily benefit. I always manage to run into an IT or CS student who has no idea about DreamSpark until I tell the person, and once they see it, it’s like this treasure trove of lightbulbs turns on in the person’s mind.

For those who don’t know, DreamSpark throws free software at students (after verifying their student-hood, of course). I previously wrote about using DreamSpark to get and use a free OS in place of Vista over here.

Now, keeping the awesomeness of DreamSpark in mind, Expression 3 was only very recently released. A number of threads have popped up on the internet, with the most notable first result for me being this thread on Channel 8. Coupled with requests from other students I personally know as well as faculty from schools near the DC area (thanks for reading, guys!), I figured I’d look into it.

There’s good news, and there’s the news which isn’t exactly bad. I’ll spill the news which isn’t exactly bad first.

There’s no official target date on getting Expression Studio 3 up on DreamSpark, nor will it be available in July, nor is the target timeframe a certainty or guarantee. There; that’s the news which isn’t exactly bad.

The good news: the target timeframe is still before the point when classes start for many of you. The word, as given by a Microsoft spokesperson, is that a “target timeframe would be [the] end of August.”

If you can’t wait ‘til then, go grab Expression Studio 2 from DreamSpark right now. Otherwise, show some patience, be awesome, and grab Expression Studio 3 once it drops for you guys for free in a month. Cheers to dreamers at Channel 8 for holding out, and I’ll have an update for people once a specific date has been settled upon.

The Hotmail Team’s Supposedly New Features

posted on July 15, 2009 by Devin

The available options for the Quick Add feature.The only problem… they aren’t new.

Reading through Paul Thurrott’s SuperSite Blog last week, it appears that Microsoft announced new integration of Windows Live Hotmail and Bing. While it’s fine and dandy for the two products to work together, they announced a feature that has existed since February. Heck, they even own up to it:

We announced in February that Windows Live was piloting a new feature unique to Hotmail we’re calling “quick add.”

They went on to say that they were adding Bing integration to the “quick add” feature (the currently available options for which can be seen to your right). In reality, nothing at all changed with this feature. Don’t get me wrong, this could be a very useful thing, but every single option that is there was there yesterday, and as I recall, has been for a long while. Obviously, before June it was powered by Live Search, but as far as I know, it worked for the past month too.

Apparently, there’s not much new in the Hotmail department.

Zune HD technically supports 1080p via Tegra [video]

posted on July 6, 2009 by Bryant Zadegan

tegra

No, it’s not a joke, but it’s not hands-down proof that Microsoft will allow it either. The Tegra platform is fully capable of 1080p playback (as you’ll hear after the jump roughly two minutes into the video), and the Zune HD has already been outed as being built on the Tegra platform. Now, with this in mind, there are still a few things holding Microsoft back from enabling 1080p video playback on Tegra: The Zune HD likely won’t have the hard drive space to store more than a few movies in full 1080p resolution, nor is there much of a point in squandering space on a 1080p film and playing it back on a reduced screen. Storing 720p and scaling it down for playback on a smaller screen while on the move makes sense, but it doesn’t make sense to do this with massive 1080p video, especially when there isn’t even much of a perceived difference in quality when outputting both 720p and 1080p to a TV. Keep in mind as well that while Tegra’s power usage is awesomely low, playing 1080p video is still more energy-expensive than playing 720p, so 1080p will also reduce battery life. The benefits v. drawbacks aren’t in favor of 1080p, but at least it’s comforting to know that the ZuneHD is capable.

The reason this matters, though, is that for those enthusiasts out there who want the capability to throw 1080p at their TVs from their Zunes, this may be nothing more than a quick hackjob to enable. If Microsoft decides to produce a high-capacity model down the road (say, 320GB), I also wouldn’t be surprised to see it officially enabled on the Zune HD by default.

As for the Tegra platform, I managed to run into two separate Tegra netbooks, one of which was throwing 720p video at a TV without any problems. Tegra itself is ridiculously tiny, and NVIDIA seems to be working quite hard to get deals with car manufacturers, smartphone makers, netbook makers, TV makers, etc. for the Tegra platform. The goal, basically, is to get Tegra embedded into anything in which it might possibly fit, which is to say, basically everything. Power usage is also amazingly low, which opens the gates for many applications.

Update: I’ve checked the specs for the two different Tegra Systems-on-Chip, and neither state support for 1080p. However, there’s clear confirmation in the video that at least one of the Tegra models is 1080p-capable, so who knows. Thanks goes to @clubdirthill for sparking a desire within me to look into the matter.

More details on everything (including the size) can be found in my video of NVIDIA’s Tegra platform, which happens to be below the fold in both vanilla and HD YouTube form.

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Hypothetical thoughts on what Windows 7 Milestone 3 might have.

posted on September 15, 2008 by Bryant Zadegan

The following post contains only my thoughts about the subject. As such, this posting is provided “as is” with no warranties, and confers no rights. There is absolutely no guarantee that anything you read here is even remotely true. You can interpret it as you wish, or not interpret it at all, but be aware that I could easily be way off the mark or even be lying. Keep a salt shaker handy as you read.

Alright, so I talked about Windows 7’s pillars not so long ago. Paul, along with a member of our forums, recently mentioned build 6780 as Milestone 3. This post serves as my thoughts of what might hypothetically exist in this build based on what I saw in M1. I’ll start with the applications:

Based on the trend we saw in M1, The Sidebar the thing which really shouldn’t be called the sidebar anymore will be embedded into the desktop even further, eventually annihilating the concept of a sidebar in the first place. The gadgets might remain on the side, but for all intents and purposes, the gadgets might just stay on the desktop, ready and willing to be called to the front using a key combination (not different from what you see in Vista now: Win+Space to pull gadgets to the front in Vista). It will likely be more heavily integrated into the shell than we saw in Milestone 1. Besides these changes, I doubt M3 would have anything different for the user who takes a look. The gadgets thus far would most likely be the same, though I personally hope they switch to a better codebase for the gadgets.

Wordpad and Paint will likely have seen major overhauls to their user interfaces by this point. My suspicion is that they will probably have adopted an Office-esque look along with possibly some added tools and features for both, simply for the sake of consistency. Since adding tools to Paint and Wordpad likely isn’t the Windows team’s largest focus, one could expect to see two or three tabs for the ribbon. By this point, there likely won’t be any other major changes, though seeing feature additions in the future would definitely be in line. Update 9-16-08 8:39PM: Looks like I was right. Stephen has a screenshot.

Calculator in Milestone 1 saw a few minor functional and visual tweaks, such as the addition of programming and statistics modes. With this in mind, it’s reasonable to expect the calculator to be much more aesthetically pleasing in order to follow suit with the pattern likely established by Wordpad and Paint. After all, bundled applications will be seeing an overhaul in Windows 7, so expect them to look similar in terms of design. Calculator almost definitely will not carry an Office UI, as it isn’t a productivity application per se.

Windows Media Player likely won’t see much of an overhaul from Milestone 1 besides possibly being more organized and pretty. It will also start to take a shape of its own as it turns into Windows Media Player 12.

Milestone 3 could also carry rough implementations of various technologies which carried merely a footnote’s worth of importance in Milestone 1. Quick examples:

Homegroups might actually work by now! I suspect the Homegroups feature to be much more well integrated into the networking center as well as other functions in Windows 7 Milestone 3. Joining a computer to a Homegroup, for instance, would likely be something which could be done from the Network and Sharing Center as opposed to only being established during the OOBE what used to be called the OOBE as it was in Milestone 1. It might even be possible to join a computer to multiple Homegroups , though if you only have one home, I’m not sure what good this would do.

Windows Live integration will most likely have increased compared to the first milestone. It wouldn’t be a surprise if Internet Explorer 8 accelerators found their way into Windows 7, likely with shortcuts to make things easier (such as Microphone commands and quick access to accelerators via a taskbar toolbar, perhaps). Also, as has been making the rounds recently on sites such as LiveSide and All About Microsoft, certain applications present in Windows Vista will, by now, start being subtracted from Windows and dropped under the Windows Live designation.

Themes probably wouldn’t be such a discombobulated process for the user in Milestone 3 as it was in Windows Vista. As a part of the goal to make simple tasks easier to do in Vista, a number of quick thematic combinations (visual themes. Probably nothing fancy yet) will likely find their homes in the main Personalization page by way of an iconic representation of the final outcome. Customization would still be available to those who wish to choose something less standard, but the default combos would be helpful for selecting a mode on a glance, such as a high contrast mode for those who have difficulties seeing what’s on their screen.

Other minor visual tweaks will almost definitely exist, likely in the start menu and in typical folderview. However, features such as the “superbar” seen at D6 may not be available out of the box, if at all.

That’s it for my speculative extrapolation on what Milestone 3 of Windows 7 hypothetically could contain. Tomorrow, I’ll detail how one feature which I discussed in the first serving of yam dip might work in Windows 7.

Windows 7: Introducing WinFX, minus .NET?

posted on June 30, 2008 by Tony

(This is the first in an ongoing series about PDC 2008)

While perusing the PDC 2008 website’s preliminary agenda, I came across two sessions that really caught my attention:

Windows 7: Graphics Advances
Windows 7 enables you to advance the graphics capabilities of your applications while carrying forward existing investments in your Win32 codebase, including GDI and GDI+. New enhancements to DirectX let Win32 applications harness the latest innovations in GPUs and LCD displays, including support for scalable, high-performance, 2D and 3D graphics, text, and images. Also learn how to leverage the GPU’s parallelism for general-purpose computation such as image processing.

and

Windows 7: Web Services in Native Code
Windows 7 introduces a new networking API with support for building SOAP based web services in native code. This session will discuss the programming model, interoperability aspects with other implementations of WS-* protocols and demonstrate various services and applications built using this API.

After reading these, I could come to only one conclusion: Microsoft is building an unmanaged version of WinFX (at least the WPF and WCF components of it), currently known as .NET Framework 3.0.

This isn’t the first we’ve heard of this. Long first revealed a job description back in March that related to a new, native UI framework for Windows 7. The PDC session overview doesn’t add much (outside of the WCF component) to what was revealed there, but it does seem to indicate that this framework hasn’t been cut from Windows 7.

A native WinFX excites me for many reasons. One reason is that it opens up the robustness of the Windows Presentation Foundation (WPF) to native developers, most likely with a significant performance gain versus the current managed WPF developers use now.

Also, according to the job description, this framework will use a markup language to define user interfaces (Most likely XAML or something extremely similar), which means designers will be able to use their knowledge (and code) across Win32, .NET and Silverlight now. This could speed adoption of all three technologies, which is nice.

Perhaps the most exciting things to the average user are the possibilities this offers up to Microsoft for Windows 7 itself. Microsoft jettisoned most of its vision for a graphically rich shell when it reset Longhorn development and realized that building Explorer in .NET and on top of a framework that was still in development was a bad idea. Now that this framework (milcore) is done, Microsoft should be able to harness its power rather easily through this new unmanaged WinFX framework without having to completely rewrite Explorer.

In other words, much of the UI goodness from the early Longhorn prototypes could wind up in 7.

Here’s hoping, anyway.

Windows Mobile through Apple’s iCrystalBall

posted on June 9, 2008 by Bryant Zadegan

iCrystalBall

Wired has an interesting article on how the iPhone boosted smartphone sales for other manufacturers (most notably RIM and Palm). With the next version of the iPhone now released, you might be asking yourself

  • What will Microsoft do to keep Apple from breaking into the enterprise smartphone market?
  • Why haven’t I bought this new iPhone yet?
  • What’s that pretty thing in the Crystal Ball?

Now might be a good time to analyze the potential impact Apple’s iPhone might have on Windows Mobile.

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Vista Customization: Changing Times (AveStyle)

posted on June 5, 2008 by UK.Intel

Goodbye Resource Hackers and Hex-Editors. Hello Visual Style Builders.

Yes that’s right, Builders! This week, AeroXperience was the first to get exclusive previews from Andreas Verhoeven’s Vista Style Builder.

I happen to be one of the fortunate people testing this application and giving feedback to Andreas mostly from an End-users Perspective. This Application does everything we could do before plus loads more. Whereas before we could only see numbers for images, now we will be looking at descriptions or, at the very least, class names. Instead of Hex-editing, we can insert/edit class properties using a language we can one day understand. At the moment, most of us will not understand what each Visual Style class does as they have not been publicly documented, so this is where I hope to step in and help.

I don’t want to Speak for Andreas as I am sure you will be hearing from him soon, but from what I gather, his plan is to make an application that the end-user can understand and use easily. Due to the large content of .msstyles, that will not be an easy thing to do. At the moment Avestyle is a Work in progress, but Andreas worked hard to make the application as usable and functional as possible. The actual core of the application works beautifully, but the UI is still in the process of being built. In the early builds, the Vista classes will be displayed in the application with the class name and a description.I am currently researching these classes to organize the Treeview in the application in a way where the user can find what he/she is looking for.

So Instead of researching image numbers and variant hex-edits, I will be focusing my attention on researching Vista class names and property names. This will most likely be more useful to us all as I am really confident that AveStyle is the way forward. Look out for more blog’s right here at AeroXperience about the new Customizing possibilities avestyle has to offer.

www.vistastylebuilder.com | Aves Pages | AeroXperience Forum Discussion

If anybody else would like to start getting familiar with class and property names, you will find the following links useful.

Anandtech gets their Solid Snake on, procures Nehalem

posted on by Karl

Anandtech are getting some vibes from next week’s Metal Gear Solid 4 launch and getting their stealth suit on for a mission involving getting unauthorised access to Intel’s upcoming Nehalem processor and benchmarking it for the world and his granny to see.

In a word, Nehalem is major. The motherboard they had to test on had bugs limiting performance in memory and GPU related areas, but Nehalem nonetheless manages to well and truly top-trump a higher-clocked Penryn in every test. A 2.66Ghz Nehalem boasts a 20-50% performance increase over the 3.2Ghz Penryn, currently the fastest processor on the market. And that’s not as high as this thing will clock.

Check out the article for yourself, but here are a few quotes to whet your apetite:

  • Memory accesses on Conroe/Penryn were quick due to Intel’s very aggressive prefetchers, memory accesses on Nehalem are just plain fast. Nehalem takes a little over 2/3 the time to complete a memory request as Penryn”
  • In short: Nehalem can get data out of memory quick like bunnies.”
  • Clock for clock, Nehalem is nearly 28% faster than Penryn in our DivX test. Even better is when you put this performance in perspective: at 2.66GHz Nehalem is faster than the fastest Penryn available today the Core 2 Extreme QX9770 running at 3.2GHz. At 3.2GHz, Nehalem will be fast”
  • It’s months before Nehalem’s launch and there’s already no equal in sight, it will take far more than Phenom to make this thing sweat.”

Read the Article at Anandtech

What led to the new content model?

posted on June 3, 2008 by Bryant Zadegan

You might get the impression from Victor’s introduction to v5 that AeroXperience will no longer be about breaking the latest, greatest, and awesomest (!) news from the realm of Windows, Office, and other technologies emerging from Microsoft. For many of you reading this post right now, this thought may be mildly disconcerting.

This is true, but only in a limited way.

AeroXperience has been known for being a great place to talk about the latest UI trends, and some of the exclusive front page content has been known to foster some, ahem, interesting discussions both on the forums and within the halls of Building 37 (and others) on Microsoft’s Redmond Campus. This was content we were convinced would bring additional enthusiast favor in Microsoft’s general direction, in addition to maintaining the current appeal Microsoft currently holds amongst user experience communities such as AeroXperience.

Over time, we have become home to not only some of the most dedicated Microsoft technology enthusiasts around, but we’ve also gathered a dedicated following of experts willing to provide their time in order to serve the greater good of these various communities. We expect to bring our readers and members some of the most qualified information, commentaries, tutorials, and general content thanks entirely to a core group of developers, hackers, and expert enthusiasts all with time to donate to the cause of useful information.

While opinions on current news and events relating to current Microsoft technologies may be presented on the front page, purely reverberated information (dry cut & paste) or private/internal material will no longer be used to substantiate the front page. Why rely on illegitimate material if we can instead provide some of the best original content?

Bryant Zadegan

aeroxperience | Chief Editor, Public Relations Lead