Terms of Service issues with Zune HD (and a fix)

posted on September 15, 2009 by Bryant Zadegan

Just to clarify: this is a selective issue; the scope of this issue isn’t known, but not everyone is seeing this problem. The fix is outlined after the jump for the issue listed below for those of you experiencing it.

In the wonderful world of Zune, all the Zune teamsters, Zune coders, Zune pushers, and Zune lovers are busy celebrating the launch of the Zune HD. That’s not to say there aren’t any snags with which to deal. Case in point: I came across this wonderful screen when I tried to sign into my account under Zune 4.0 for the first time:

zuneterms1

“Great, there’s no terms to which I must agree. I’ll just go ahead and click Accept,” (the result of which you can see after the jump)

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Microsoft must kill Apple’s tablet before it can strike

posted on August 4, 2009 by Bryant Zadegan

No Apple tablet, yo Lots of people are asking for the logic behind Apple’s apparent move into the tablet market. Matthew Miller of ZDNet posted this inquiry-of-a-post asking for any potential reason for why Apple would want to enter the tablet game, but it seems he (and two of my favorite colleagues, Mary Jo Foley and Zack Whittaker) may have missed the answer:

Students.

Many schools suggest tablets for note-taking or engineering work. Heck, some even mandate them. This market is currently owned by Microsoft, and given Apple’s de facto hip-couture status in universities, it’s only logical to see that Apple wants to snatch the remaining Windows tablet users and turn them to the dark side, preferably before Windows 7 strolls along. My own discussions with students of various universities which suggest or mandate tablets (the biggest one which comes to my mind is a school I was considering attending myself and which currently lists as alumni a few of my friends, Virginia Tech), lead me to believe that a vast number of the attending students wish they could use Apple’s own hardware. Sure, there are a few hackintoshy solutions (modbook) but these aren’t official, supported by Apple, or anywhere near as “hip.”

Granted, Apple’s rumored tablet offering isn’t actually aiming for the engineering students, but that’s beside the point. The point is that if one Apple tablet succeeds, they will swiftly aim for turning it into a billion-dollar business, just as they have with the iPod, the iPhone, et. al.

Here’s the problem: Microsoft is coming with Windows 7 on October 22nd. That’s long after classes begin and likely a month after Apple’s seemingly-real tablet offering, which might still find its way into the hands of hipster-poseurs and college students. If Apple’s tablet happens to be an unproductive media device with no purpose other than to watch films and browse the internet, then I suppose only the crunchpad may possibly need to worry, but if Apple’s tablet offers any decent means of taking notes or generally being even slightly productive, Microsoft quickly needs to put it to bed.

Otherwise, Apple’s legions will embrace it like the second coming of choose-your-deity rather than the outcast child the business world would much prefer to see (before these students force said businesses over to the worlds most unproductive OS). Given Apple’s recent streak of screwing the consumer, the last thing people need is another outlet for the consumer to be, well, screwed.

Yes, I wrote this on a MacBook, which thankfully currently possesses no trace of any Leopards, Snow Leopards, or any other endangered sources of luxury furs. I also gracefully stole the article’s image from PC World.

Zune HD technically supports 1080p via Tegra [video]

posted on July 6, 2009 by Bryant Zadegan

tegra

No, it’s not a joke, but it’s not hands-down proof that Microsoft will allow it either. The Tegra platform is fully capable of 1080p playback (as you’ll hear after the jump roughly two minutes into the video), and the Zune HD has already been outed as being built on the Tegra platform. Now, with this in mind, there are still a few things holding Microsoft back from enabling 1080p video playback on Tegra: The Zune HD likely won’t have the hard drive space to store more than a few movies in full 1080p resolution, nor is there much of a point in squandering space on a 1080p film and playing it back on a reduced screen. Storing 720p and scaling it down for playback on a smaller screen while on the move makes sense, but it doesn’t make sense to do this with massive 1080p video, especially when there isn’t even much of a perceived difference in quality when outputting both 720p and 1080p to a TV. Keep in mind as well that while Tegra’s power usage is awesomely low, playing 1080p video is still more energy-expensive than playing 720p, so 1080p will also reduce battery life. The benefits v. drawbacks aren’t in favor of 1080p, but at least it’s comforting to know that the ZuneHD is capable.

The reason this matters, though, is that for those enthusiasts out there who want the capability to throw 1080p at their TVs from their Zunes, this may be nothing more than a quick hackjob to enable. If Microsoft decides to produce a high-capacity model down the road (say, 320GB), I also wouldn’t be surprised to see it officially enabled on the Zune HD by default.

As for the Tegra platform, I managed to run into two separate Tegra netbooks, one of which was throwing 720p video at a TV without any problems. Tegra itself is ridiculously tiny, and NVIDIA seems to be working quite hard to get deals with car manufacturers, smartphone makers, netbook makers, TV makers, etc. for the Tegra platform. The goal, basically, is to get Tegra embedded into anything in which it might possibly fit, which is to say, basically everything. Power usage is also amazingly low, which opens the gates for many applications.

Update: I’ve checked the specs for the two different Tegra Systems-on-Chip, and neither state support for 1080p. However, there’s clear confirmation in the video that at least one of the Tegra models is 1080p-capable, so who knows. Thanks goes to @clubdirthill for sparking a desire within me to look into the matter.

More details on everything (including the size) can be found in my video of NVIDIA’s Tegra platform, which happens to be below the fold in both vanilla and HD YouTube form.

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Quick look at HTC’s WinMo smartphones

posted on July 1, 2009 by Bryant Zadegan

htc

HTC’s been a fan of Windows Mobile for their phones for a while now. Even though they’re going with Android on their newer phones (such as the Hero, which we ignored for the sake of this video), their current Windows Mobile offerings still make for awesome fun. In this run-through, I take a rather quick look at HTC’s current US-bound Windows Mobile phones:

  • Snap, coming out on two different carriers (and two different bands) with different looks for each carrier
  • S743, for those who don’t like touch screens but love their candy bars
  • Touch Cruise, basically a standard Windows Mobile touchscreen phone
  • Touch Pro 2, a touchscreen phone with a full horizontal keyboard and other ridiculous features
  • Touch Diamond 2, essentially the same as the Pro 2 but with the keyboard swapped for a higher resolution camera.

All of them are solidly built. The only downside to these phones (except for the Snap, which is subsidized by both T-Mobile and Sprint) is the price, but when you consider that HTC makes some of the best Windows Mobile smartphones around, that price might not be a bad business expense. Sadly, if you’re aiming for the Touch Diamond 2 or Pro 2 with hopes of using that front-mounted camera, consider moving to Europe; two-way video calling isn’t offered in the USA.

You can catch the vanilla YouTube and YouTube HD videos after the break.

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Hands-on with the HP Mini 5101 netbook [video]

posted on June 29, 2009 by Bryant Zadegan

 hpmini

HP joined the netbook craze after it saw the market potential for the tiny devices (something Acer has used to propel itself toward the number 2 spot amongst computer OEMs). This one carries less of a netbook-y feel and more of a business-y feel than other typical netbooks, which might help HP reach an audience slightly more concerned about aesthetics than the typical netbook buyer. Things to note:

  • It runs Vista, which is great. Thing is, I’m unsure as to whether it runs Windows Vista smoothly enough under load thanks to the chipset being used. This is one of those netbooks which might be a better grab once it’s loaded with Windows 7 thanks to 7’s performance and power usage optimizations.
  • The keyboard is spill-resistant (there’s a difference between this and spill-proof), which means that it can likely withstand an accidental coffee or coke spill without problems. Your best bet would be to dry it off quickly.
  • Build quality is excellent, and the tool-less design (with switching ram, anyway) is definitely a plus. The only catch is that I can’t think of too many instances where a user would want to upgrade ram on a netbook.

There are two separate add-ons which I also take a look at in this video; one of which is a USB expander that adds extra USB ports, dedicated headphone/mic jacks, as well as a NIC. It’s not a complete docking solution, but it should serve perfectly fine for people who just want to plug one USB cable into their netbook at work as opposed to setting it on a dock. The other is just an external optical drive, which might (again) only really be a necessity in the office.

As with the last video, you can catch this hands-on video after the jump in both vanilla YouTube and YouTube HD.

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Hands on with NVIDIA’s ION platform [video]

posted on June 26, 2009 by Bryant Zadegan

Lenovo S12

NVIDIA’s first ION-based netbook went on sale a few days ago (the Lenovo S12, seen above and in the video), and I managed to get a good run-down of the thing as well as with OCZ’s as-yet-unreleased ION netbook. Things to note:

  • ION is essentially a GeForce 9400m repackaged for netbook use, so the same graphical abilities seen in lower end MacBook Pros are also available with netbooks running ION.
  • Because there’s a CUDA-enabled 9400m GPU, other CUDA-accelerated tasks can also be run on these netbooks, such as video encoding. The video demonstrates this.
  • As can be seen in the video and in the above screencap, Windows 7 runs on these netbooks just fine, which makes sense given that there’s a pretty decent GPU sitting inside these things.

You can catch the video demonstrating 1080p video from the netbooks (as well as other tasks) after the jump in both vanilla YouTube and YouTube HD.

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Why the WWDC sullied Apple’s image (MacBook Pro)

posted on June 9, 2009 by Bryant Zadegan

Appletroll

This is part one in a series of two.

Apple’s WWDC keynote on the 8th of June (yesterday, if it seems like forever passed between then and now) showed the world just how bad Apple’s core products and services are without the Reality Distortion Field™ Steve Jobs generates through the waste matter exuded from his pores. Apple’s core offerings boiled down, really, to just three things as discussed in the keynote:

  • Updated MacBook Pros
  • Snow Leopard
  • A new iPhone

The wonder in all of this is how badly Apple happened to damage their first two offerings in this keynote. Today, I’ll be focusing on the new MacBook Pro line.

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The Zune 30 bug was overinflated

posted on January 2, 2009 by Bryant Zadegan

Zune Logo
(My sincerest apologies; this post was unpublished due to a database error. The issue has since been fixed.

This is a shout-out to all Zune 30 owners who remained patient.

This is to you, the faithful owner of a Zune 30, who didn’t buckle under stress and kept a keen eye on Microsoft, waiting for a solution.

This is to you, the discount shopper who picked up a Zune 30 and didn’t want to lose faith in your hardware.

Low and behold, Microsoft dug deep to find out the problem and, within minutes of finding out exactly what it was, pushed out an answer and a solution that didn’t void your warranty (thanks, Gizmodo). There’s a reason for why I’m bringing all of this up. July of 2008 saw cataclysmic server failure when a vast majority of all newly-purchased iPhone 3G units tried activating at nearly the same time, leaving both new iPhone 3Gs and some iPhone Gen 1 units dead in the water until the activation servers came back online. Poor planning led to the creation of a load-intolerant system on AT&T’s side (though the blame hardly belongs to them, given that Apple mandated this system in the first place). However, people weren’t infuriated by Apple’s ineptitude here. They were complacent and merely went with whatever explanation was fed to them. Meanwhile, a sizable majority of people who stuck with their own platforms of choice decided not to point and jeer.

Fast forward to December 31, 2008, and every Zune 30 device freezes due to a bug in a driver from Freescale Semiconductor in this while loop (between lines 259 and 274):

    while (days > 365)
    {
        if (IsLeapYear(year))
        {
            if (days > 366)
            {
                days -= 366;
                year += 1;
            }
        }
        else
        {
            days -= 365;
            year += 1;
        }
    }

(protip: day 366 triggers an infinite loop. To see the context of the code, check out the pastie link above, or just click here. You can see a breakdown of how this could’ve been handled here) 

What happened? Every Apple-loyal iPhone, iPod, and Mac owner threw a fit even though none of them actually owned a Zune 30 (You can’t run a Zune 30… or any Zune, for that matter, on a Mac). Thanks in part to the additional sensationalism promoted by gadget bloggers and, subsequently, news outlets the world over, a problem with a Zune model sold only in North America suddenly became a "Worldwide Zune Outage."

This is the difference between the Social and the Kingdom of Apple. Those with Zunes held out patiently and were rewarded with verbose output by Microsoft, whereas Apple simply vaguely alluded to some other company being the source of their problems (or were otherwise mute for a long period of time) whenever something on Apple’s side went wrong.

Thank you, Zune 30 owners, for living up to the hype of the Social. I’m now quite proud to be an owner of a Zune myself.

SideShow in Windows 7

posted on November 6, 2008 by Bryant Zadegan

Microsoft has shown off some crazy features in Windows 7 over the past two weeks. Most of these additions are on the user interface level, such as the replacement of the sidebar with simply “desktop gadgets” which can pin to specific locations on the desktop. The evolved taskbar (first time a major usability change was brought to the taskbar since Windows 95 with IE4), the updated Aero features (Aero Peek, Color HotTrack, etc.), as well as Jumplists are also usability and “likeability” features which were added to Windows 7.

Beyond simply the looks, however, there’s also gesture and touch support. These two will have a significant role in Windows 7, as can be seen already via features such as Aero Shake and gesture functionality in common controls (such as scrolling) via the the tablet framework.

Finally, Windows 7 will be much more context-aware than any other operating system thanks to a new sensor framework debuting in Windows 7.

Despite all of thiis, there are still some Windows Vista features which have not been expanded upon during PDC; SideShow, for example, was curiously absent. Will SideShow see more enhancements which will increase adoption? Here’s the quick list:

  • Touch support with SideShow displays
  • TCP/IP support via the updated .net micro framework
  • 100% Backwards Compatibility with all Windows Vista SideShow gadgets

You can hear the full answer in an audio interview I magically recorded with the SideShow lead while at WinHEC (!) after the jump.

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Things to do while the Social is down

posted on September 28, 2008 by Bryant Zadegan

socialMicrosoft is doing wonderful and perhaps needed maintenance on the Zune Social. If you happen to own a Zune and the thought of having no access to the Social for up to 48 hours is giving you the shakes, perhaps the following tips may help:

  1. Your newly updated/purchased Zune has two games: Texas Hold’em and Hexic. They won’t last you too long, but try them out anyway. I’ve caught myself playing both for a wasteful amount of time, so it’s not like they’re bad games.
  2. Stock up on music and podcasts from the Zune marketplace beforehand. Your Zune likely came with a 14 day Zune Pass trial, so you could use it now and stock up on as many songs as you can. If your conscience is telling you that blowing two days of free Zune Pass time on maintenance is a bad idea… it’s probably right.
  3. Hit TWiT (specifically Windows Weekly) or gdgt for some podcasts you can add to your Zune hassle-free to keep yourself from chewing your nails at the lack of tech.
  4. Play games on your Wii, PlayStation 3, or Xbox 360. Better yet, go play some games online via Xbox Live! Oops, Xbox Live will be down as well.
  5. Stick around on our forums. You’ll find many people who, like you, are interested in awesome and interesting Microsoft news and developments.
  6. If none of these are suitable for you, go outside and get some fresh air. It’s probably not a bad idea. You shouldn’t be that addicted to anything anyway.

On that note, should we open Zune-related forums? How many of you guys own your own Zunes? Feel free to peg me your thoughts either via a PM on the forums, the contact form on the about page, or here as a comment.

You’ll survive the outage.